Catalog Search Results
1) Resistance
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A chance to gain much needed resources . . .A group of highly trained, merciless soldiers . . . A half-completed ship on a trajectory to nowhere . . . A lone operative on familiar yet dangerous ground . . . Captain Scott and the crew of the Aurora have a chance to get everything they need to liberate their home world, but they may have to fight someone else's war first.
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A leader recently reborn . . . Two men, who are one and the same . . . New abilities not yet fully understood . . . Yet there is still so much to learn . . . Captain Nathan Scott has less than a week to prepare, before he must face the greatest Gunyoki pilot on all of Rakuen. The future of the Karuzari, and the freedom of the entire quadrant depend on one thing: His victory.
4) Liberation
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Heartfelt reunions with friends...Desperate plans to gain advantage...Opportunities that cannot be ignored...Discovery of family once thought lost...The time has come for Captain Scott to fight for that which was taken...the very freedom of the world he was sworn to protect.
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. . . An enemy in retreat.
. . . A new world to protect.
. . . A new potential ally on the horizon.
. . . A new chance to go on the offensive.
The Dusahn have taken a massive blow, and with the Aurora's improved jump range, Captain Scott and the Karuzari Alliance can finally keep them at arm's length.
Now, a previously unknown world may hold the key to defeating the Dusahn, and possibly even to bring peace to the entire galaxy.
The question...
7) Balance
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An entire sector in turmoil . . . Neighbors who appear unconcerned . . . A favor asked of an old friend . . . Sacrifices made for the good of humanity . . . Before they can challenge the Dusahn and prevent them from expanding their empire further, the Karuzari must first gather much-needed resources. But doing so could be more difficult than anticipated.
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A ship under siege. A world on the brink of civil war. A distraught people seeking a new beginning. A battle-weary crew that can barely hold it together. Even a legend can use a little help from time to time. The crew of the Aurora, the Karuzari, and the Corinairans must find a way to work together, or else they may all perish.
9) Rebellion
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An old leader born anew . . . A legendary ship at his disposal . . . A desperate crisis born of chaos . . . Needed allies out of unforeseen events . . . Nathan Scott has finally returned to lead the new Karuzari in a rebellion against the Dusahn Empire. But first, he will need to secure a ship to accommodate those who have already joined their cause. The question is; how much of him is now Nathan, and how much is still Connor?
10) Sanctuary
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A family nearly destroyed . . . A loved one in need of help . . . A fleet in need of a home port . . . An Alliance struggling to be reborn . . . Captain Scott has lost his entire family, save his sister, who needs better medical care than the Aurora can provide. Nathan, his friends, and the crew of the Seiiki must leave the Karuzari fleet to fend for themselves, while they try to find a way to save Miri.
11) Arrival
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The Eden Project was a dream. To start the first extra-solar colony . . . To avoid the mistakes of our past . . . To start anew.
Three generations, born and raised on a starship hurtling through space. To never know an open sky . . . To never feel the wind on their face . . . To never witness the sun rise or set.
It is up to the advance team to set foot on each of these worlds, conduct their surveys, and send their findings back to the colony ship....
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New forces grow . . .Old friends are lost . . .New alliances are forged . . .Old weapons are made new . . .With political unrest growing, the Alliance must rush to rebuild their fleet and expand their "sphere of influence" before their support runs out. But when the Jung up the ante, the Alliance must turn up the heat. Captain Nathan Scott and the Sol-Pentaurus Alliance must put everything on the line to save the Sol sector once and for all.
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Old allies go dark . . . New worlds join the fight . . . A rescue from an enemy held world . . . A lone operative with a dangerous plan . . . The Karuzari finally have the support of an industrialized system, but they need time to build their forces. Unfortunately, time is the one thing they may not have. Captain Scott now faces a difficult decision: To risk it all on a single roll-of-the-dice, or to turn his back on an old friend, and...
14) Aurora: CV-01
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A world recovering from a devastating plague. A brutal enemy threatening invasion. A young man seeking to escape the shadow of his father. A ship manned by a crew of fresh academy graduates. A top secret experimental propulsion system. A questionable alliance with a mysterious green-eyed woman.What destiny has in store for the crew of the UES Aurora is far greater than any of them could ever imagine. And this is only the beginning...
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A ship in the hands of their enemy... A liberation gone wrong... A chance to double their ranks... A bold and daring plan... Their support from the Pentaurus cluster dwindling fast, the Alliance faces new and unpleasant realities in the Sol sector. But, as they soon discover, untoward changes have the potential to bring unexpected opportunities. The trick is in how you use them.
16) Resurrection
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The enemy tightens its grip... Friends suffer a terrible blow... Difficult decisions must be made... Old comrades find a way to come together... Captain Tuplo must finally make the decision that has been haunting him since he learned the truth about his origins only a week ago. The fact that billions of lives may hang in the balance isn't making it any easier. Will Connor be able to face the demons of his past?
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A ship stranded halfway across the galaxy. A difficult and lengthy journey home. A homeworld in urgent need of their return. And now they are running out of food.The crew of the Aurora must now trust their new allies in order to survive. But their situation may be far more serious than they imagined. And their actions could have repercussions across the galaxy.Their journey home may just have gotten slightly more complicated.
18) The Expanse
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A newly repaired ship . . .A willing and eager crew . . . A host of new technologies . . .A long anticipated return home . . . The crew of the UES Aurora finally has the chance to fulfill their mission, but first they must complete a long and dangerous journey across a thousand light-years of unexplored space.
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Two worlds preparing their defenses . . .
A ship struggling to get back in the fight . . .
An enemy continuing its relentless attack . . .
A former enemy that could hold the answer . . .
With the fate of billions in his hands, Captain Scott is offered a way to save them all and end the bloodshed, but if it backfires, he could lose everything.
Sometimes, there is no good choice.
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An enemy lashing out in desperation . . .
An alliance poised to expand . . .
A new fleet of ships to help them . . .
A covert mission to get answers . . .
The Dusahn Empire has been contained for the moment. But there is much work to be done in order to keep them from reasserting their dominance over the Pentaurus sector.
As much as Captain Scott wants to see the Empire destroyed, he may have no choice but to find a way to coexist with them.
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