Pass go and collect $200 : the real story of how Monopoly was invented
(Book)
Author
Contributors
Salerno, Steven, illustrator.
Published
New York : Henry Holt and Company, [2018].
Edition
First edition.
Physical Desc
32 unnumbered pages : color illustrations ; 29 cm
Status
Frank Carlson Library - JUNIOR NONFICTION
J 794 Stone, Tanya Lee
1 available
J 794 Stone, Tanya Lee
1 available
Description
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Also in this Series
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Copies
Location | Call Number | Note | Status |
---|---|---|---|
Frank Carlson Library - JUNIOR NONFICTION | J 794 Stone, Tanya Lee | On Shelf |
Location | Call Number | Note | Status |
---|---|---|---|
Independent Township Library - J 700s | J 794 Stone, Tanya | AR 5.3 0.5 | On Shelf |
Mankato City Library - JUNIOR NONFICTION | JUV 794 STON | On Shelf | |
USD #224 Clifton-Clyde School Libraries - Middle School - Middle School | 794 / Sto | AR 5.3 .5 | On Shelf |
Subjects
LC Subjects
Bisac Subjects
OCLC Fast Subjects
More Details
Published
New York : Henry Holt and Company, [2018].
Format
Book
Edition
First edition.
Language
English
Accelerated Reader
LG
Level 5.3, 1 Points
Level 5.3, 1 Points
Lexile measure
930
Notes
General Note
"Christy Ottaviano Books."
Bibliography
Includes bibliographical references.
Description
"A nonfiction picture book history of Monopoly, one of the world's most famous games"--,Provided by publisher.
Description
With over one billion players across 111 countries, Monopoly is recognized today as one of the world's most famous games. Have you ever wondered how it was invented? In the late 1800s lived Lizzie Magie, a clever and charismatic woman with a strong sense of justice. Waves of urban migration drew Lizzie's attention to rising financial inequality. One day she had an idea: create a game that shows the unfairness of the landlord-tenant relationship. But game players seemed to have the most fun pretending to be wealthy landowners. Enter Charles Darrow, a marketer and salesman with a vision for transforming Lizzie's game into an exciting staple of American family entertainment. Boldness, imagination, and ruthless competition combine in this riveting story that sets the record straight on Monopoly's origins. -- From dust jacket.
Target Audience
Age 5-9.
Target Audience
K to Grade 3.
Target Audience
930L,Lexile
Study Program Information
Accelerated Reader,LG,5.3,0.5.
Awards
Orbis Pictus Award for Outstanding Nonfiction for Children, 2019
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Citations
APA Citation, 7th Edition (style guide)
Stone, T. L., & Salerno, S. (2018). Pass go and collect $200: the real story of how Monopoly was invented (First edition.). Henry Holt and Company.
Chicago / Turabian - Author Date Citation, 17th Edition (style guide)Stone, Tanya Lee and Steven, Salerno. 2018. Pass Go and Collect $200: The Real Story of How Monopoly Was Invented. Henry Holt and Company.
Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)Stone, Tanya Lee and Steven, Salerno. Pass Go and Collect $200: The Real Story of How Monopoly Was Invented Henry Holt and Company, 2018.
MLA Citation, 9th Edition (style guide)Stone, Tanya Lee,, and Steven Salerno. Pass Go and Collect $200: The Real Story of How Monopoly Was Invented First edition., Henry Holt and Company, 2018.
Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.
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