Sight and Sound in Minecraft
(eBook)

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Published
Cherry Lake Publishing, 2019.
Status
Available Online

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Format
eBook
Language
English
ISBN
9781534140912

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Citations

APA Citation, 7th Edition (style guide)

Adam Hellebuyck., Adam Hellebuyck|AUTHOR., & Mike Medvinsky|AUTHOR. (2019). Sight and Sound in Minecraft . Cherry Lake Publishing.

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Adam Hellebuyck, Adam Hellebuyck|AUTHOR and Mike Medvinsky|AUTHOR. 2019. Sight and Sound in Minecraft. Cherry Lake Publishing.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Adam Hellebuyck, Adam Hellebuyck|AUTHOR and Mike Medvinsky|AUTHOR. Sight and Sound in Minecraft Cherry Lake Publishing, 2019.

MLA Citation, 9th Edition (style guide)

Adam Hellebuyck, Adam Hellebuyck|AUTHOR, and Mike Medvinsky|AUTHOR. Sight and Sound in Minecraft Cherry Lake Publishing, 2019.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouping Information

Grouped Work ID2891074b-0095-2ce8-e62d-51e40105073e-eng
Full titlesight and sound in minecraft
Authorhellebuyck adam
Grouping Categorybook
Last Update2023-08-23 20:01:31PM
Last Indexed2024-03-27 00:21:18AM

Book Cover Information

Image Sourcehoopla
First LoadedNov 7, 2022
Last UsedJan 21, 2024

Hoopla Extract Information

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    [synopsis] => Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game; it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Sight and Sound in Minecraft focuses on art but includes other STEAM concepts in the sidebars. Includes table of contents, glossary, index, sources for further reading, and an extension activity. Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game; it's a tool that can be used to learn about real-world science, technology, engineering, art, and math. Each book in the series expands on one key STEAM concept. Includes table of contents, glossary, index, sources for further reading, and an extension activity.
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